Discover a complete workflow for designing and painting backgrounds for television production. Mike Bear, Background Painter and Designer on Rick and Morty, shares his complete design process, from reviewing an initial script to gathering references and sketching out initial ideas. From there, Mike selects and refines a chosen sketch to develop into a clean, final background usable for a TV animation. With the design established, Mike progresses to the painting stage, discussing the reasons behind his creative decisions, and walks through the complete workflow, from thumbnails to the final painting.
This detailed 2-hour workshop is intended for artists and illustrators with some Photoshop experience who are looking to familiarize themselves with animation production work and learn the thought process that goes into designing backgrounds for animation.
7 Lessons
In this workshop, Mike shares how his experience in comics, games, and animation shapes his approach to background painting. He walks through a professional workflow for animation backgrounds, showing how to balance efficiency, structure and creativity. His step-by-step process reflects industry standards for creating production-ready backgrounds that support animated storytelling.
Duration: 2m 39s
In this lesson, Mike shows how strong environmental design comes from preparation, quick exploration, and experimentation. He gathers lots of references and creates many thumbnail sketches, demonstrating how producing more ideas leads to better concepts. By moving past safe or repetitive ideas, he uncovers more daring and narratively rich designs.
Duration: 15m 4s
In this lesson, Mike begins to refine his chosen thumbnail sketches. His focus on the rhythm of forms, and the balance between detail and hand-done imperfection, all serve to create a believable space that communicates character personality. He illustrates that even seemingly technical stages like inking involve continuous creative problem-solving, with each design decision contributing to the final image's appeal and narrative function.
Duration: 19m 23s
In this lesson, Mike focuses on blocking in values and separating layers with an emphasis on efficiency and production workflow. While this prep work may seem tedious, it’s essential for meeting TV animation deadlines and collaborating with a team. Drawing on his experience, Mike shows how balancing creative vision with practical constraints (even on backgrounds that appear for just a moment) helps maintain high quality under art director review.
Duration: 10m 57s
In this lesson, Mike moves into the color phase, starting with instinctive first attempts and refining them using reference. He shows how creating focal points and iterating (even starting over when needed) leads to stronger artistic results. Staying true to the concept and story from the first lesson, he explores what a "nice little spot to relax and dry your damp bones" might feel and look like.
Duration: 28m 38s
In this lesson, Mike shows how careful planning during sketches and thumbnails makes the final painting process smoother. By focusing on applying established color and lighting principles, he can work efficiently while maintaining visual consistency across multiple backgrounds. This approach demonstrates that time and scope constraints don’t limit creativity; they provide a framework that helps artists work confidently and meet production deadlines.
Duration: 29m 41s
In this final lesson, Mike puts the finishing touches on his background, stepping back, and even flipping the canvas, to catch details that might have been missed. He shows how breaking a complex illustration into manageable stages, from thumbnails to final painting, creates an efficient workflow for both professional projects and personal work. By knowing when to add detail and when to suggest it, he demonstrates what makes a piece feel polished and cohesive without overworking it
Duration: 12m 19s
Primary tools
For this workshop you’ll need:
* Note that these programs and materials will not be supplied with the course.
Skills Covered
Who’s this Workshop for?
This workshop is designed for artists and illustrators with practiced Photoshop and digital painting skills who want to apply their work to the animation production pipeline. It's perfect for artists seeking to understand the professional workflow when it comes to illustration within animation, along with the creative decision-making process behind animated television show backgrounds.
Concept artists, matte painters, and those studying animation will also benefit significantly from this comprehensive workshop. Viewers will gain insider knowledge of industry-standard practices, learn to think like a production artist, and develop skills directly applicable to working on animated television series.
Learning Outcomes
By completing this workshop, artists will have learned key skills and practices used for designing and painting television animation backgrounds from script to final artwork.
Key skills include:
- How to analyze scripts and translate written descriptions into compelling visual concepts.
- How to gather and utilize reference materials effectively for animation background design.
- How to create initial sketches and thumbnails that capture the essence of scenes.
- How to refine rough concepts into clean, production-ready background designs for television.
- How to apply professional painting techniques and color theory in digital animation workflows.
- How to make informed creative decisions that serve both artistic vision and production requirements.
- How to navigate the complete pipeline from initial concept through final painted background.
- How to develop backgrounds that integrate seamlessly with character animation and storytelling needs.








